Board game Dixit. Dixit gaming club board game card size

Sometimes, in the midst of a lively conversation, you, accidentally looking at some little thing, begin to remember events from your life and gradually plunge into thought under the perplexed glances of your surrounding friends. It’s all because of associations that depend on imagination and fantasy... Today on the Pink Sofa is the psychological-associative series of board games Dixit.

Dixit is a psychological card game that develops imagination and associative thinking. Since it is quite difficult to come up with different associations for the same pictures, the Libellud company has released a whole series of playing cards that can be combined into a single set and used during the game.

There is only one wish: for a full-fledged game, you must have either the version of Dixit 1 or Dixit Odyssey. You can add cards from Dixit 2 and Dixit 3 to them, or combine all four sets together.

So what is Dixit?

In 2008, Jean-Louis Roubira presented the world with an original game based on associations with the images of the French artist Marie Cardouat. Elementary rules, deep psychological meaning and spectacular pictures have earned the game well-deserved popularity. The success of the first Dixit contributed to the fact that at this point in time, 2 card additions and one full-fledged version of the game have been released for the game.

Dixit 1, 2.

The thirst for fantastic adventures has always drawn dreamers on the road: after reading another fascinating book overnight, they turn their gaze to the rising sun and imagine themselves flying over stormy waves to uncharted lands, towards a beautiful and amazing world...

The inside of the box looks no less impressive than the outside: the organizer is made in the form of a playing field with a score track, in the center of which there is a square container for cards, tokens and player chips. The rules of the game will be needed literally once - there are no difficulties in the gameplay, you will only need to remember the number of points awarded to the players.

The cardboard container is removed from the base and allows you to comfortably place a deck of 84 cards measuring 79x120 mm on the table. I would also like to note the high-quality printing and artistic design of the cards - you can look at them for a long time and get a lot of positive emotions from it.

Up to 6 people can take part in the game, each will receive a set of 6 thick cardboard tokens of their own color and one wooden rabbit chip. The rabbit, by the way, has an original feature - its ears very often outweigh the figure: turning around and standing on its head, the furry animal becomes like... a beaver.

Let's dream...

All cards are thoroughly mixed and placed in a single stack in the center of the box. Each player chooses a color and takes a number of tokens equal to the number of players. For example: when playing with four players, you need to take cards with numbers 1-4. Then each participant receives 6 cards, which they carefully study.

On the table, place the lower part of the box with cards and the rabbit chips at the “zero” mark of the track - the colorful animals will jump over the pebbles towards victory.

Everything is ready, you can start!

On his turn, the presenter chooses one card from his hand, comes up with an association for it and places it face down in front of him. For example: a cute girl, the owner of the pink rabbit chip, bats her eyelashes, says: “Neighbors,” and timidly lays out her card. Then the remaining players select one card from their hand, which, in their opinion, fits the association voiced by the leader, and also lay them face down next to the leader’s card.

The presenter collects the players' cards, shuffles them and puts them back face up. Now the fun begins: you need to guess which of the pictures was guessed by the presenter and vote for it.

To do this, all players (except the leader) place one token in front of them, number down - the number on the cardboard will indicate the intended card. Then, on command, everyone is revealed, and the tokens are distributed according to their numbers.

Scoring is simple: if everyone has correctly or incorrectly guessed the leader's card, then all players receive 2 points, and the leader receives nothing. If at least one player did not vote for the leader’s card, and the rest guessed it, then all those who voted correctly and the leader receive 3 points. Additionally, each player receives 1 point for each vote cast for his card.

For example: the owner of a pink rabbit loves her neighbors - musicians, so she chose a card with an orchestra of angels, for which no one voted. Unfortunately, no one shares such feelings for the residents of their entrance, and other players associate their neighbors not with angelic creatures.

However, everyone (except the presenter) receives 2 points - a complete injustice! The remaining votes were distributed over the players' cards, for which their owners receive 1 more point. Yes, apparently, everyone has a different attitude towards their neighbors...

The rabbits rush forward along the path, leaving their cute pink brother alone - this is the result of the “rose-colored glasses” through which his owner looks at the world...

After the end of the round, players draw one card into their hand, and the lead passes to the next player. This continues until one of the rabbits reaches the pebble with the number 30, becoming the winner of this association race. The game also ends when the cards in the common deck run out. In this case, the one who ran farthest along the score track wins - he cheerfully gnaws on cabbage and looks at those lagging behind with a sense of rabbit pride.

I’ll tell you about my feelings from the game at the end of the review when summing up the results. Here I will just note that the game is not similar to any of the board games.

Dixit 2.

Unfortunately, I did not keep the boxes from the Dixit 2 add-on cards, since I bought the add-on immediately along with the first part and store the cards in the box of the main game.

The Dixit 2 expansion pack includes 84 cards, designed by the same artist Marie Cardouat. Personally, I got the feeling that all 168 cards (Dixit 1 and Dixit 2) were prepared initially, divided in half and sold in two separate issues - they are so suitable in theme to each other. Therefore, if you liked the idea of ​​​​Dixit, then add the first and second parts of this game to your collection at the same time. There is no point in separating these issues, since they are a single whole in spirit and style.

Dixit 3.

Quite a lot of time has passed since the release of the first and second parts of Dixit, and the publishing house decided to supplement the set of cards with new pictures, which, in my opinion, very harmoniously complement the first two sets.

The compact box contains 84 new cards with beautiful illustrations by artist Xavier Collette, which will provide players with a lot of pleasant moments. The style in which the drawings are made is completely consistent with the spirit of the first two parts of the game, so feel free to mix cards and sit down with your friends at the gaming table.

New associations, new “cartoon” pictures - I would call the third version of Dixit the most “childish” of all.

Take note: You can easily play the game with one additional set of Dixit 2 and Dixit 3 cards, without having the first part (or Odyssey) in your collection. To do this, you will need to make sets of voting tokens and have a notepad on hand in which you will record the number of victory points scored by the players. Of course, a beautiful playing field creates a certain atmosphere at the gaming table, but on the road you can sacrifice this gaming accessory for the sake of compactness and mobility.

Dixit Odyssey.

Dixit's fame grew, and so did the number of people wanting to play this unique and fashionable game. Meeting the wishes and taking into account the popularity of the game at various entertainment events, the publishing house Libellud released a “new version of the old game”, which made it possible to attract up to 12 people to the gaming table! The style has also changed, adding an industrial-technical component.

Gone is the playing field, replaced by a practical plastic organizer that holds about 260 cards without protectors - you can place Dixit 2 and Dixit 3 expansion cards here. The remaining compartments are given over to wooden hare chips, plastic markers and cardboard voting fields. On top is a victory point track and game rules, which have undergone some minor changes compared to the first version of Dixit.

Instead of a green lawn, there is a rectangle with divisions and mysterious pipes, with numbered sections on the sides for placing cards (so that there are no disagreements during voting).

Tokens are a thing of the past, replaced by 12 pads with holes for 24 plastic markers (12 red and 12 green). The number of numbers corresponds to the maximum number of players who can take part in the vote.

Each participant will receive an individual platform with a picture and one marker. The cards are made of thick cardboard, and the holes allow you to tightly fix the pin in the selected position.

The color of the card matches the color of one of the 12 hares, which, as in the first part, will jump along the track of victory points.

The figures from the Odyssey have become stable and decreased in size - the hares are more “athletic” and swift than their rabbit brothers, who have grown fat on the green meadow.

The set includes 84 cards with new, more “serious” illustrations that differ in style from all other Dixits. If Dixit 3 can be described as the “most childish” version of the cards, then Odyssey, on the contrary, seemed to me “the most adult” and quite serious in meaning.

If the game involves up to 6 players, then the rules remain unchanged: plastic chips are used instead of cardboard voting tokens, cards are placed in a row and the scoring method remains the same.

If the company is large enough, the players take any 2 chips and voting takes place with the following changes: the cards are placed opposite the allocated places along the edges of the playing field. When voting, a player can (optional) use a second marker and point to another card, thereby increasing his chances.

In addition to the standard award of bonus points, the player receives 1 additional point if he voted for only one card, and this card was guessed by the presenter.

Dixit Odyssey allows you to play two more variants of the game: “team” and “party”. Read more about them in the rules - I probably already tired you with my long story.

Back from the fantasy world.

An original, beautiful and very deep game from a psychological point of view. Through associations, a person can tell others about his inner world, mood and secret thoughts that he would never tell a stranger about. If you carefully follow your opponents, you will learn a lot about them - after all, very often players ask the presenter to explain what thoughts guided him when choosing a card and the association to it.

Dixit is a kind of game that requires the appropriate mood of the whole company and a certain attitude. Otherwise, your idea to play “psychologists” will most likely end in failure. The game has proven itself to be a great success at various entertainment events - I often bring a box with a Dixit kit to birthdays and various get-togethers, and the game is a constant success.

If you want to expand your collection, I recommend starting with the first version or expansions (Dixit 2 or Dixit 3). Any child will come up with associations for the cards from these issues, and the themes of the images will put you in a positive mood.

The pictures in the Dixit Odyssey version (in the photograph) are “serious”, and the meaning hidden in them by the artist will most likely be understandable only to a person wise with life experience. This, in my opinion, is not an entertaining, but an educational version of the series, which makes it interesting for adult players.

In conclusion, I want to say that my youngest daughter loves Dixit dearly - she very often asks to play association games for 10-15 minutes before bed and she herself brings the box from the shelf. The undoubted “advantage” of Dixit is that the game does not require any preparation, the rules are explained in two minutes and will allow you to seat people who are completely far from board games at the table. By the way, Dixit is a fun game. Try it yourself...

  • One playing field for scoring
  • 84 cards
  • 36 voting tokens in 6 different colors, numbered 1 to 6
  • 6 wooden rabbit figures
  • Progress of the game

    The narrator says the phrase

    Each turn one of the players becomes the narrator. The Storyteller chooses one of the 6 designs in his hand and, without showing the card he has chosen to other players, speaks out loud a phrase associated with or based on that design. There are no restrictions on the phrase: it can consist of one or more words, it can even be just a sound. It can be invented by the player, or it can be based on some work of art (an excerpt from a poem or song, a movie title, a proverb, etc.) Who becomes the narrator on the first turn? The first player to come up with a phrase for one of his cards speaks about it out loud and becomes the storyteller. Each player passes one card to the storyteller. The remaining players choose from among their 6 cards the one whose design best matches the phrase said by the storyteller. Each player passes the selected card to the storyteller without showing it to the other participants. The storyteller adds his card to the cards of the other players given to him, shuffles them and places them on the table in a random order, face up. Later in the game, the card on the left is considered card number 1, the next one is considered card number 2, and so on...

    The goal of the players is to guess which of the drawings laid out on the table inspired the storyteller. Each player secretly chooses a card that he believes belonged to the storyteller (the storyteller himself does not vote). To do this, he places a voting token with the number of the card he has chosen face down in front of him. After everyone has voted, players turn over the tokens and place them on the corresponding pictures.

    Scoring

  • If all the players have guessed the storyteller's drawing, or, conversely, no one, the storyteller gets 0 points, and the rest of the players get 2 points...
  • In any other case, the narrator and all players who voted for his drawing receive 3 points.
  • All players except the storyteller receive one point for each player who placed a token on their card.
  • Players move their rabbits a distance corresponding to the number of points won.

    End of turn

    Each player draws cards from the deck up to 6 in their hand. The narrator becomes the player sitting to the left of the previous narrator (and the game continues clockwise until the end).

    End of the game

    The game ends when the last card is drawn from the deck. The player who advances the farthest along the scoring field wins.

    Brief description of the game Dixit:

    What is the game "Dixit / Dixit"? These are just a couple of hundred cards; they depict various kinds of illustrations and drawings. The pictures are so abstract that Picasso himself would envy the artists’ imagination. And you look at them and you don’t understand what is drawn here, how it is connected to each other and what the author wanted to say with this. But, oddly enough, this is the whole point of the game Dixit: Come up with your own association for the selected picture.

    But this is of course a superficial description of the game. That is, when they ask me: “What kind of game is Dixit?” I answer: “Yes, this is a game of association.” And everything seemed to be explained. But let’s delve a little deeper into the gameplay of the game, since this is not just a “Crocodile” or “Alias” game, everything is much more interesting.

    To begin with, the dry rules of the game “Dixit / Dixit”:

    1. Each player is dealt 6 cards. He looks at them and studies them, and doesn’t show them to anyone else.
    2. Each player takes turns (let's say clockwise).
    3. On his turn, the player chooses a card from his hand and comes up with an association (absolutely any) for it.
    4. The player places the selected card face down on the table and pronounces (if these are words) his association. Remember, you can explain the association in any way you like, even with words or pantomime, but you can remain silent and do nothing.
    5. The remaining players rummage through their fan of cards and choose one that best suits the leading player’s association. And then they are laid out face down on the table.
    6. All cards laid out on the table are shuffled and laid out one after another with the pictures facing up.
    7. All players except the host must guess his card out of all of them based on his association.

    For more information about the rules of the game and scoring, welcome to the review of the game:

    And now what it actually looks like:

    The leading player, when choosing a card and its association, must take into account several factors. Firstly, who he plays with, what knowledge surrounds his opponents. Secondly, have a rough idea of ​​what cards your neighbors might have in their hands. Thirdly, you yourself have good knowledge and imagination.

    How does this show up in the game? It's simple. Ideally, the leading player should choose a card and, most importantly, an association to it so that everyone guesses, except one. Difficult? In the first few hands, yes. And then understanding comes unexpectedly and the game begins to be much more interesting.

    All in your hands. Everything is in your imagination.

    What awaits you in the PNP “Dixit / Dixit 2: Discovery”

    1. Standard set of 84 cards, in PDF format. There are markings for cutting.
    2. Rules of the game in two versions (choose any you like) in PDF format.
    3. Card back.

    It is best to print on a color printer, since illustrations are still in the foreground in the game.

    The most important thing is to remember that the material is provided for informational purposes only, once you play, throw it away and run to the store to buy it. 😉

    The dog sits down to play the accordion,
    Red cats dive into the aquarium,
    Canaries begin to knit socks,
    Children water their flowers from a watering can,
    The old man is lying on the window, sunbathing,
    And my granddaughter’s grandmother plays with dolls,
    And the fish read funny books,
    Having quietly taken them away from the boy...

    Tall tale

    • From 3 players
    • From 30 minutes
    • Game difficulty: Easy

    Dixit is a very popular board game of French origin. It was first published in 2008 and managed to win many prestigious awards. The game is based on associations, sometimes completely unexpected.

    Wow, what kind of psychedelic game is this?

    From Latin "dixit" translated as "he said". The essence of the game “Dixit” is to invent and solve associations based on cards with pictures. The game develops imagination and abstract thinking well and helps players begin to better understand each other.

    The description of picture cards can be limited to the word “strange”. You won’t find straightforward plots or unambiguous images here. But that’s the point! Because there is much more room for imagination.

    And there are a lot of pictures. In addition to the basic kit, there are additions:

    • "Dixit Odyssey"
    • "Dixit 2: Discovery" ("Dixit 2: Discovery"),
    • "Dixit 3" ("Dixit 3: The Journey"),
    • "Dixit 4" ("Dixit 4: Origins"),
    • "Dixit 5" ("Dixit 5: Dreams"),
    • "Dixit 6" ("Dixit 6: Memories"),
    • "Dixit 7" ("Dixit 7: Revelations") and
    • "Dixit 8" ("Dixit 8: Harmony").

    And each set contains 84 cards. You can go for a walk! But there is also “Dixit Jinx” - a speed association game. It is significantly different from the main one, but it is no worse for training your imagination.

    Who is Dixit suitable for?

    Each new game is a journey into a fantasy world. The players in Dixit are varied: children and adults, cheerful and serious. It is primarily recommended for family holidays, the age limit is only 6+. The rules are simple enough for anyone to understand. “Dixit” is also suitable for a large company, although if there are more than six people, you will have to split into teams.

    Oh, is this something like “Imaginarium”?

    Quite the contrary. This is modeled after Dixit. But yes, they have the same idea, the same principle of the game and similar rules. Even the playing field is built into the box in both cases.

    What's the difference then?

    The card game "Dixit" is kinder and sweeter, while "Imaginarium" is darker, there is a lot of dark humor in it.

    The pictures for “Dixit” were purposefully drawn by one artist, and the work of dozens of authors was collected for them.

    How else is the first game different from the second? Packaging. The Dixit chest box is intended strictly for one deck, and in the Imaginarium, if you raise the playing field, you can fit all the additions.

    With good reflection, it is difficult to say which is better - “Dixit” or “Imaginarium”. Both games are interesting, colorful, and develop imagination. The key difference is in the mood created and, accordingly, the audience to which they are directed. "Dixit" is more of a family game, "Imaginarium" is primarily intended for adults. Plus, “Imaginarium” is a Russian game and simply costs less.

    Number of players

    The Dixit game is designed for a group of friends from 3 to 6 people in the basic set and up to 12 in Dixit: Odyssey. Each player has his own bunny chip. If there are more than six participants, then it is better to split into teams to play in pairs or threes.

    Purpose of the game

    The goal of “Dixit” is not to demonstrate one’s knowledge, but to be able to guess “what the author meant.” When solving this puzzle, both the professor and the student are on an equal footing. And simple luck won’t help, because you don’t need to roll dice, but unravel the storyteller’s associations.

    Will I win if everyone guesses correctly or if everyone doesn’t guess?

    Quite the contrary, when the association turns out to be too easy or too difficult, the leader does not receive a single point. Ideally, you should strive to ensure that all players except one guess correctly - this will give you the most points. And if you play and play and guess nothing or guess everything, then the presenter earns nothing, and the players get two points.

    Equipment

    Dixit has fairly simple rules of the game. To figure them out, just look into the box. The board game "Dixit" is based on cards with pictures - and this is its main material component. Metaphorical cards force you to hold your gaze and thought on yourself.

    The playing field is built into the box; there is no need to take it out and unfold it. The chips are presented in the form of six multi-colored rabbits made of painted wood.

    The equipment in Dixit: Odyssey is slightly different. The board game “Dixit: Odyssey” is designed for a large group, so there are as many as 12 rabbits in it, the scoring field is laid out separately, instead of tokens there are voting markers and each player has a separate voting board.

    « Dixit 2" - an addition containing only new cards, 84 pieces. Just like Dixit 3, Dixit 4, Dixit 6 and other additional sets.

    But the game “Dixit Jinx” consists of 80 cards (71 picture cards and 9 location cards).

    If we compare “Dixit” or “Imaginarium”, then the differences in configuration are insignificant. Only “Dixit” has 6 rabbit figures and 84 cards, and “Imaginarium” has 7 elephant figures and 98 cards. Plus, association games in Imaginarium are more suitable for adults, while games in Dixit can be played with the whole family.

    Appearance

    The big beautiful box looks like it was meant to be given as a gift. On the cover there is a beautiful sunrise, into which an airship flies away, several examples of maps and the slogan: "A picture is worth a thousand words". Just from the cover you can imagine what Dixit is.

    What is in the box

    The basic set contains:

    • deck of 84 cards with pictures. The size of the cards is 8 by 12 centimeters. Their shirt is orange with the word "Dixit" written on it;
    • 36 cardboard voting tokens (6 per player);
    • 6 multi-colored wooden rabbits, they are also chips that players use;
    • 30-step playing field built into the box;
    • rules.

    Rules of the game

    Dixit is a board game with fairly simple rules. Even a child can figure out how to play Dixit. The presenter makes an association on the card, everyone else guesses. The one who guessed well and those who guessed well receive points. Whoever scored more in the end won.

    In Dixit: Odyssey, the rules are almost the same. All features are related to the fact that the game is designed for a larger number of participants. In addition to cards and tokens, players take voting markers, if there are up to 6 players, then one at a time, if there are more, then two. The cards are laid out, and participants can cast their vote for one of them or two on a special voting board, each with their own.

    The rules of the game “Dixit” are in Russian in every box released in Russia. The board game "Dixit" is fully translated and licensed.

    How is the game going?

    The game proceeds according to the rules move by move. Each turn consists of several stages: distribution of cards, the storyteller wishing for a card, player responses, voting and scoring.

    For "Dixit: Odyssey" in addition to the basic rules, if the rules are for Dixit Party (for 6-12 players) and for Team Dixit (for 6, 8, 10 or 12 players). They are described in detail in the attached booklet.

    Progress of the game

    Do you know who the green-eyed catdog is?

    The game begins with everyone receiving 6 cards and looking at them thoughtfully, trying to understand what associations they evoke. The flight of fancy is not limited, and the pictures give it direction. Although sometimes it can be difficult to give a sane name to “this” shown on the map. The first one to come up with at least one association becomes the storyteller.

    Guessing the leader's card

    Each turn the presenter (narrator) changes clockwise. It is his association that all players will figure out. It should not be too complicated, but not too simple either. Even in an unfamiliar company, you can get used to it in one or two games.

    The leader's move and the players' responses

    So, the narrator chooses one of his cards and names an association on it. It can be a phrase, a word or a sound. For example, “fy-fyr”. The rest must choose a card from their hand, about which you can also say “fy-fyr” and give it into the hands of the storyteller, without showing it to anyone else. For a 3-player game, 7 cards are dealt, and participants give 2 cards each.

    The presenter shuffles these cards and places them face up on the table. Cards are numbered from left to right. Players begin to guess which card was originally. When they believe the answer has been found, each participant steals a token in front of them with the number of the card they believe to be correct. Places it face down, because the vote is secret. You cannot vote for your card.

    When all the tokens are laid out, they are flipped over and transferred to the corresponding cards.

    Scoring

    If the card was guessed by everyone or not guessed by anyone, then the storyteller is assigned to blame, and he is left without points, while the rest receive two points. In another situation, the presenter receives 3 points, as do the players who gave the correct answer. Those whose card was “guessed” by mistake receive 1 point (but not more than three). In “Dixit: Odyssey”, when playing with 7 or more participants, those who correctly guessed the card and voted only for it receive one more point.

    Scoring

    Once all points have been scored, they are counted and players move their rabbits the appropriate number of steps forward.

    End of turn

    When the rabbits jumped forward, the turn goes to the next participant clockwise, that is, sitting to the left of the leader. Everyone draws one card so that they have 6 in their hands again.

    End of the game

    The game ends the moment someone takes the last card from the deck. After this, you can see how the rabbit has advanced the furthest. Whoever is the fastest wins.

    In Dixit: The Odyssey, the end of the deck does not mean the end of the game: the discard is shuffled and goes around until someone reaches 30 points.

    Additional materials

    Illustrations

    All the pictures on the cards were drawn by French artists Marie Cardois, Xavier Collette and Clement Lefebvre.

    Marie Cardois worked on the game originally, and you will see her illustrations in Dixit, Dixit 2 and Dixit: Odyssey. Xavier Collette (who, by the way, created comics based on the work of Lewis Carroll) drew “Dixit 3”, and Clement Lefebvre, a book illustrator, drew “Dixit 4”.

    All the drawings are distinguished by ambiguity and unusualness, as if they came from dreams, and not from reality.

    Additional decks for games

    Additional cards for Dixit can be obtained by purchasing one of the seven additional sets or the Dixit: Odyssey pack. There you will find even more surreal images for an exciting game.

    Board game Dixit breaks stereotypes. Dixit- association game. You will finally find out how crazy your friends are in your opinion. And you will be surprised and convinced at the same time that people sometimes rave in the same way.

    The gameplay is insanely simple. So simple that it is unclear why this game was invented so recently.

    Each player has at his disposal one and only... I would like to say that this is a meeple, but in fact it is... either a creeple, or a crawlmeeple - a meeple in the form of a rabbit. Do you feel the breeze of madness blowing? And we have to endure more than one hurricane.

    Rabbits jump along the score counter built into the box. Well, besides all this little disgrace, the box contains only one single deck of high-quality, full-color, large-format cards.

    What is shown in the pictures is a separate topic for discussion. Imagine that Salvador Dali and Antoine de Saint-Exupéry got together and decided: “Let’s make a deck of cards for a 21st century game.” Yes, it’s not easy to paint, but “I,..., right now I’ll draw something like this for them...” That’s something like that.

    In general, each Dixit player receives several of these “paintings”. One of the players is announced Storyteller and away we go. Task Storyteller- describe any of your pictures in any way available to him - in one word, a sentence, a title or character from a film, a short story, or even just a facial expression or gesture. After that, he places this picture face down on the table.

    All the other players, nervously giggling and mocking each other, find among their pictures those that they think most closely match the Narrator's description. After which the pictures are mixed and opened.

    Now the task of all players is to calculate the picture that they posted Narrator. Each player has vote tokens that are placed face down and then revealed. Whoever guessed right jumps forward, whoever missed smokes nervously on the sidelines. The last one - only if NOT everyone guessed correctly!

    This is where the gusto is – the original task Storyteller– describe the picture in such a way as to give some opponents a hint, an opportunity to guess, and confuse the rest with the original style of your unique thinking. Only in this situation will the rabbits Storyteller will move forward. If everyone guesses the picture or the opposite situation, the rabbits of the opponents will happily wander forward, not the narrator!

    And a very small subtlety - if you skillfully selected a picture that competes with the picture Storyteller, then you get an extra point for every vote for your picture. You are well done. You are a schemer. Confused such intelligent people :)

    There are two phases of the game of Dixit that take away the ground under our feet.

    The first is when the vote tokens are revealed. Perhaps you will remember for a long time how your wife or friend, with whom you speak the same language, found the one you described Silicon Valley at noon in the picture, where there was nothing except some half-drunk girl... Where is the logic? And does it exist? “How strange are all these people whom I have known for many years? What kind of mess is in their head? Some will think so. Or maybe many. And in the same way they will be surprised how it is possible to guess something from an almost stranger!

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