Materials for decorating a computer science classroom at school. Informatics classroom design


The use of wall exhibits in educational institutions plays a special role in the educational process. The computer science classroom stands should contribute to:

· Understanding the importance of studying the discipline, its history, role in the modern world and prospects for development in the future.

· The general development of the student’s personality, awareness and assimilation of both the principles of operation of technical means and their hardware components, and software.

· Providing visibility in the educational process, giving a real idea of ​​the laws and programming languages, the architecture of computers and other devices, the level of development of electronics in the past and at the present stage.

· Better memorization and assimilation of educational material by referring to information placed in wall exhibitions, presented compactly and systematically.


Material for a stand in a computer science classroom


The materials from which computer science classroom stands can be made can be used:

· Protected paper base. For this purpose, printed posters made of coated thick paper, information tapes made of thin or thick colored cardboard, and elements laminated or coated with industrial film are used.

· Plastic. Modern types of plastic are hypoallergenic, durable, and safe due to their plasticity and strength. Plastic can be used as a base or as structural elements. Information screens made of plastic can be used as flat wall displays carrying textual and figurative information, or as miniature exhibition racks for lightweight items.

· Tree. A wide range of modern wooden structures offered by the industry for the design of wall displays in educational institutions includes: slatted or solid plywood or cork panels, small hanging racks, glazed boxes.

· Metal. It is used quite limitedly in educational institutions due to its high cost, difficulty of processing, and heavy weight. However, metal is very functional as a supporting frame for computer science classroom stands made of organic glass or plastic.


Programming stands in the computer science classroom


These information screens should provide a visual representation to students regarding:

· Program architectures;

· The total number of programming languages ​​existing today, their functional differences and areas of application;

· Examples of compiling algorithms and coding options for various simple processes in the languages ​​being studied;

· A general visual representation of the process of data processing by a machine, the power involved, and hardware components.

Since this topic in the course of the discipline being studied is one of the most difficult, the information should be presented in the most complete form, convenient for understanding and assimilation.


Information on the stand in the computer science room

The main criteria for choosing information content for computer science classroom stands are:

· The usefulness and relevance of the presented data in the educational process. For example, a general image of a computer and peripheral devices in modern times carries virtually no useful information load - children see with their own eyes and use mice, monitors, and system units during lessons and at home. But the same computer, presented disassembled and placed on a glass shelf, can be successfully used in the educational process.

I have been working in my office for 8 years now. The design of a computer science classroom at school is a topic of concern to many teachers. The computer science classroom at school is a center for the formation of information culture, deep mastery of new information technologies for their successful use in the educational and subsequent professional activities of students. When decorating my office, I pay great attention to display media.

Stands in the computer science classroom should attract the attention of students, be useful and interesting. For this purpose, in my office there are stands on the main topics of the computer science course: “Algorithms”, “Logic”, “Keyboard Design”, etc. These stands are lightweight, removable, and easy to store.

At the “Interesting about the Known” stand I try to post information about various objects or things... facts and concepts that have been known to many people for a long time

In the office there is a stand “Preparing for exams”, it provides up-to-date information. useful tips for successfully passing the Unified State Exam and Unified State Exam

The safety stand contains basic rules of behavior in the office, rules for sitting at the computer, and a separate folder contains sets of exercises to relieve tension in the arms, neck, torso and eyes.

My office is rich in computer equipment, I’m not ashamed to boast: 13 desktop computers for students. The teacher's workplace is equipped with two printers, a scanner, and a projector

Hello everyone.
First of all, I would like my own office.
But, you have to work where you are scheduled. Sometimes it turns out that you have to teach a lesson in both the literature and physics classrooms. And all because I still have the “stamp” of being a young specialist! And this title implies that I can run around the offices.
There is a computer science room, but more often technology is taught there, drawing, or the head teacher sits there.
And it is decorated as follows: the walls are whitewashed, in two corners there are old cabinets, with centuries-old dust. Since they are old, there is no point in opening them and storing anything in them. 14 PCs. This office is also assigned to a computer science teacher (58-60 years old). She doesn’t allow me to hang posters, store teaching materials, or sit at her table. And yes! You can’t print anything on the printer, since she refilled it with her own money!
Here is the place for your “favorite” work.

Edited 23-11-2016 22:28

Danilina Yulia Nikolaevna

I sincerely sympathize with you. I myself am the “owner” of the office, but on Wednesdays another teacher teaches classes there. Everything is fine. I even try not to go to her. After all, this is a school office, not mine. Yes, I invest a lot in it, but I understand that as much as I invested, I will leave. In general, I don’t understand teachers who behave this way. On the contrary, you need to look for support in a young specialist. They can do so much! For the general benefit)) And the fact that drawing lessons are being held in the office or the head teacher is just sitting, and computer science is running around the classrooms is generally a nightmare. Complete lack of professionalism of the administration.

Avkhadeeva Raisa Ivanovna

I sympathize, Olga Vladislavovna! I can’t imagine how you can teach computer science without an office. I am 61 years old, my partner is about 30 years old (this is my former student) and we get along well with her, in her office (career guidance) English is taught in the first half of the day, and then computer science. She has lessons in my office for two days, and any teacher can take the key and hold her own event if necessary. At the MFP, children make copies, print their reports, and sometimes there are queues during recess. We have a computer with an ID in every office, and printers are not everywhere, but there are also in the teachers’ room. We cannot do without a PC; we have been using the NetSchool electronic magazine for 4 years. All cartridges are refilled at the expense of the school, and we buy the paper ourselves.

I have been working in my office for 8 years now.

Designing a computer science classroom at school is a topic of concern to many teachers. TOThe computer science classroom should become the center for the formation of information culture, deep mastery of new information technologies for their successful use in the educational and subsequent professional activities of students.

When decorating my office, I pay great attention to display media. For this purpose, the office has organizedmini-museumfrom the history of computer technology

Stands in the computer science classroom should attract the attention of students, be useful and interesting. In my office there are stands on the main topics of the computer science course: “Algorithms”, “Logic”, “Keyboard Design”, etc. These stands are lightweight, removable, and easy to store.

In the office there is a stand “Preparing for exams”, it provides up-to-date information. useful tips for successfully passing the Unified State Exam and State Examination.

The safety stand contains basic rules of behavior in the office, rules for sitting at the computer, and a separate folder contains sets of exercises to relieve tension in the arms, neck, torso and eyes.

My office is rich in computer equipment, I’m not ashamed to boast: 10 desktop computers for students. The teacher's workplace is equipped with two printers, a scanner, and a projector. The pride of my office is the interactive whiteboard elite Panaboard . Also, to conduct lessons in classes that are not divided into subgroups (where there are less than 20 people), I use laptops, they are stored in a mobile safe cart. In addition, there is a document camera, an acoustic system: speakers, headphones, microphone.

The archive contains: rules of conduct, great scientists, headlines


"BEHAVIOR RULES"

BASIC POINTS

    Persons who have passed a medical examination and full instructions are allowed to work in the computer science room.

    You can only work on working computers.

    Know the operating rules of the equipment used.

    You need to know how to properly turn the equipment on and off.

    Before turning on the general power supply, you must check the original position of all switches and turn them off if they are on.

    Do not disassemble the equipment, both during and after work.

    Do not turn on computers without teacher permission.

    After turning on the computer, check the stability and clarity of the image on the monitor screen.

    The duration of work with computers should not exceed:

For 1st grade students - 10 minutes;

For students in grades 2-5 - 15 minutes;

For students in grades 6-7 - 20 minutes;

For students in grades 8-9 - 25 minutes;

For students in grades 10-11 - with two computer science lessons in a row, the first - 30 minutes, the second - 20 minutes, after which, during recess, perform special exercises that relieve visual fatigue.

    In case of short circuit: sparks appear, burning smell, turn off the power supply and inform the teacher about it.

    If you feel unwell, have a headache, dizziness, etc., stop working and inform the teacher.

    Do not touch the connectors and connecting cables of the equipment.

    It is prohibited to use water and foam fire extinguishers to extinguish fires, as these agents are conductors of current and, therefore, can lead to a short circuit and electric shock to the person doing the extinguishing.

    If a fire occurs, it must be extinguished using primary means, which include: sand, fire-resistant fabric, hand-held chemical fire extinguishers (air-foam, carbon dioxide, bromoethyl, powder) and fire-fighting equipment.

COMPUTER SCIENCE OFFICE

Computer equipment should be placed on special tables that provide:

    tilt angle for the monitor;

    width sufficient to accommodate all computer devices;

    sufficient distance (at least 60 cm) from the students’ eyes to the monitor surface.

The chairs on which students are required to work should be as follows:

    height-adjustable seats (take into account the height of students);

    adjustable backrest height.

RULES OF CONDUCT FOR STUDENTS IN THE COMPUTER SCIENCE CLASSROOM

    Strictly follow safety rules and sanitary standards when working.

    Follow the teacher’s commands, during emergencies, act according to the rules outlined above and be sure to contact the teacher.

    Do not run, jump, or fight while in this room.

    Come to the office without outerwear.

    Work only with clean, dry hands.

    Do not place any objects on the computer devices (monitor, system unit, keyboard, mouse, etc.).

    Do not eat in the office, including at computer workstations.

    At the computer, complete only those tasks suggested by the teacher.

    Do not install any configurations on the computer without the permission of the teacher.

    Do not use your flash drives or CDs without permission from the teacher.

    Close all computer windows and programs before completing your work or turning off the computer.

Compliance with all of the above recommendations for organizing the educational process using computers and technical teaching aids should help maintain an optimal level of performance and functional state of the body throughout all classes at school and complete safety for their life and health.

COMPLEX OF EXERCISES FOR EYES

The exercises are performed while sitting in a comfortable position, the spine is straight, the eyes are open, the gaze is straight, turning away from the monitor.

Option 1

1. Direct your gaze left-right, right-straight, up-straight, down-straight, without delay in each position. Repeat 5 times and 5 times in the opposite direction.

2. Close your eyes on the count of “one-two”, open your eyes and look at the tip of your nose on the count of “three-four”.

3. Circular eye movements: up to 5 circles left and right.

Option 2

1. Blink your eyes quickly for 15 seconds.

2. Close your eyes. Without opening your eyes, supposedly look to the left at the count of “one-four”, return to the starting position. Also look to the right at the count of “five-eight” and return to the starting position. Repeat 5 times.

3. Sit quietly with your eyes closed, relaxing for 5 seconds.

A SET OF EXERCISES TO RELEASE MUSCLE TENSION

Option 1

1. Pull out and spread your fingers so that you feel the tension. Hold in this position for 5 seconds, relax, and then bend your fingers. Repeat the exercise 5 times.

2. Slowly and smoothly lower your chin, remain in this position for 2-3 seconds. and relax.

3. Sitting on a chair, raise your arms as high as possible, then smoothly lower them down and relax. Repeat the exercise 5 times.

4. Interlace your fingers and place them behind your head, squeeze your shoulder blades together, remain in this position for 5 seconds, and then relax. Repeat the exercise 5 times.

Option 2

Starting position - sitting on a chair.

1. Take several deep breaths and exhalations, stretch on a chair, bending your arms at the back of your head, tilting your head back and straightening your shoulders. Repeat 5 times.

2. Tilt and turn your head. Repeat 5 times.

3. Do a light self-massage of the face and hands for 3-5 seconds.

Option 3

Starting position - standing, legs together, arms down.

1. Extend your arms straight to the sides, palms up, and inhale.

2. Cross your arms in front of your chest, grab your shoulders tightly, repeat 5 times.

3. Circular movements with your elbows forward for 5 s.

4. The same back. Breathe evenly.

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"ADA LOVElace"

ADA LOVElace

1815-1852

Blaise Pascal

1623-1662

JOHN von NEUMANN

1903-1982

VIKTOR GLUSHKOV

1923-1982

SERGEY LEBEDEV

1902-1974

NIKLAUS WIRTH

Born 1934

ALAN TURING

1912-1952

CLAUDE SHANNON

1916-2001

GORDON MOORE

Born 1929

ANDERS HEILSBERG

Born 1960

DOUGLAS ENGELBART

1925-2013

CHARLES BABBAGE

1791-1871

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"SAFE INTERNET"

SAFE INTERNET

ADVICE FOR PARENTS

USEFUL CONTENT

It contains links and brief annotations to trusted sources of information of an entertaining and educational nature. All resources are reliable, safe and developed by professionals, taking into account the psychological characteristics and needs of representatives of the young audience of global network users.

BASIC RULES FOR SCHOOLCHILDREN

World Safer Internet Day is a holiday celebrated on the first Tuesday of February.

Cool magazine is a modern interactive magazine for boys and girls of primary and secondary school age. The contents of the magazine are very diverse and provide information of an entertaining and educational nature.

Klyopa is an amazing collection of unique materials, from anecdotes to information on the school curriculum. Online games, quizzes, magazines, postcards and movies will help children have a fun and enjoyable time, and most importantly - usefully!

Children's creativity and development This project is aimed at developing the intellectual abilities and creative skills of children.

Google Books Ngram Viewer [ www . books . google . com ] is a convenient and simple tool in Google Labs that performs operational data analysis and builds data visualization on this basis. Available in Russian.

Google Art Project With the help of the Google Art Project, Internet users can take a virtual tour of the world's leading museums, including the Hermitage and the Tretyakov Gallery, and see more than a thousand works of art in great detail.

Smeshariki Smeshariki's children's social network "Shararam" is an interactive educational space where children can communicate with each other and learn useful skills, including Internet safety rules.

Fixies The heroes of the series are great inventors, and their website is designed in an unusual way. It is more like the desktop of a computer or mobile phone, where small icons hide large interesting sections: cartoons about the adventures of fixies or stories from their lives.

Tweedy – an Internet portal for children and adolescents aged 6-16 years. More than 1.5 million users are registered on the site. Online games, virtual worlds, forums, a comic book designer, news, chats, a social network, an online cinema, and services for storing photo, video and audio files have been developed for them.

Street View Project provides access to key cultural heritage sites around the world, including the Roman Colosseum and Roman Forum, Pompeii, Notre Dame Cathedral, Westminster Abbey and many others.

Kidportal . ru [ www . kidportal . ru ] The site contains fables, children's chants, riddles, interesting facts, lullabies, etc.

Entertainment children's portal Murzilka On the children's portal of the magazine "Murzilka" you will find sections "Coloring books", "Crosswords", "Our games", "Competitions". They publish printable coloring books, children's crosswords, games, puzzles, and riddles.

Teenager The site allows you to plunge into the educational world of childhood, get acquainted with many useful tips on a variety of topics, visit the Library section and choose an interesting book.

Children's portal "Fantasy Island" On the Fantasy Island portal, young users will find fascinating fairy tales, riddles, poems, coloring books, games and many, many other materials for a positive way to spend their free time.

The Internet has real dangers. First of all, these are chat rooms and social networks, in which completely unfriendly people may ask to be your children’s “friends”. And a third of the children sent them their photographs or information about their family. On the other hand, only half of parents are interested in what sites their children visit or who they contact there. So it turns out that half of children know firsthand about sites with adult content, or have been sexually harassed at least once. But that's not all. There is such a danger on the Internet as phishing. This is when attackers extort personal information about parents, passwords, bank account information, etc. from gullible children. And often a small network user provides this data without thinking about the consequences.

In order, if possible, to protect the child as much as possible from all these threats and to make the Internet for children, Parents should follow simple rules:

-It is best to place the computer in the common room so that the child is not left alone with the Internet and can ask for your advice if necessary;

-in order to prevent your child from becoming computer dependent, you should limit his stay in the virtual world using a regular alarm clock;

-Be sure to use software designed to keep you safe on the Internet: antivirus, parental control programs, spam filters;

-Discuss with your children the questions that arise while using a computer and the Internet, take an interest in their virtual acquaintances, and teach them to be critical of all information on the Internet, and especially the danger of transmitting personal data.

Basic rules for elementary school students

Always ask your parents about unfamiliar things on the Internet. They will tell you what is safe to do and what is not.

Before you start becoming friends with someone online, ask your parents how to communicate safely.

Never tell strangers about yourself. Where you live, what school you go to, and your phone number should only be known to your friends and family.

Don't send photos to people you don't know. You don't want strangers seeing photos of you, your friends or your family.

Do not meet people from the Internet in person without your parents. On the Internet, many people tell lies about themselves.

If someone upsets or offends you, be sure to tell your parents.

Basic rules for middle school students

When registering on sites, try not to provide personal information, because... it may be available to strangers. Also, it is not recommended to post your photo, thereby giving strangers an idea of ​​what you look like.

Use your webcam only when chatting with friends. Make sure that strangers do not have the opportunity to see your conversation, because... it can be recorded.

Unsolicited emails from strangers are called “Spam”. If you receive such a letter, do not respond to it. If you reply to such a letter, the sender will know that you are using your email account and will continue to send you spam.

If you receive a message from an unfamiliar address, it is better not to open it. Such emails may contain viruses.

If you receive letters with unpleasant and insulting content, if someone behaves inappropriately towards you, report it.

If someone upsets or offends you, tell an adult everything.

Basic rules for high school students

It is not advisable to post personal information on the Internet. Personal information includes your mobile phone number, email address, home address and photographs of you, your family or friends.

If you publish photos or videos on the Internet, everyone can see them.

Do not respond to Spam (unsolicited email).

Do not open files sent by people you do not know. You cannot know what these files actually contain - they may contain viruses or photos/videos with “aggressive” content.

Remember that virtual acquaintances may not be who they say they are.

If you don't have family nearby, don't date people you met online in real life. If your virtual friend is really who he says he is, he will be ok with your concern for his own safety!

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"GREAT SCIENTISTS"

ACHIEVEMENTS IN ICT FIELD

TURING PRIZE

PIONEER OF COMPUTER EQUIPMENT

INTERESTING FACTS FROM THE LIFE OF GREAT SCIENTISTS

INFORMATICS DAY, HOLIDAY , NOTED DECEMBER 4

PRIZE WINNERS

1984

JOHN ATANASOV

1987

NIKLAUS WIRTH

1988

MARCHIAN HOFF

1993

JACK KILBY

1996

ALEXEY LYAPUNOV

1996

ROBERT KAHN

TCP/IP protocols

1996

SERGEY LEBEDEV

1996

VIKTOR GLUSHKOV

1999

HERBERT FREEMAN

year 2000

GEORGE LOPATO

PRIZE WINNERS

1972

EDSGER DJKSTRA

1973

DONALD WHIP

1997

DOUGLAS ENGELBART

Human-machine interface

1998

JIM GRAY

1999

FREDERICK BROOKS

2005 year

PETER NAUR

2008

BARBARA LISKOV

year 2009

CHARLES THACKER

2010

LESLIE VALIANT

Contributions to the theory of algorithms

2011

JUDAH PEARL

Viruses, worms and Trojans

INFORMATION FOR TEACHERS

DANGERS ON THE INTERNET

Hackers and crackers

Spam on the Internet

1.

2.

3.

4.

5.

Additional rules

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"GREAT SCIENTISTS1"

Computer Pioneer Medal is the most prestigious award of the IEEE Computer Society, established in 1981. Awarded for outstanding achievements in computer science, and the main contribution must have been made more than 15 years ago.

PRIZE WINNERS

1984

JOHN ATANASOV

Creation of ABC, one of the first computers

1987

NIKLAUS WIRTH

Development of the Pascal programming language

1988

MARCHIAN HOFF

Creation of the first single-chip microprocessor

1993

JACK KILBY

Invention of the integrated circuit

1996

ALEXEY LYAPUNOV

Founded Soviet cybernetics

1996

ROBERT KAHN

TCP/IP protocols

1996

SERGEY LEBEDEV

The first Soviet computer MESM

1996

VIKTOR GLUSHKOV

The first Institute of Cybernetics in the USSR in Ukraine

1999

HERBERT FREEMAN

Computer graphics and image processing

year 2000

GEORGE LOPATO

PB family of mobile computers

Turing Award is the most prestigious award in computer science, presented by the Association for Computing Machinery for outstanding scientific and technological contributions.The award is sponsored by Intel and Google and is worth $250,000.

PRIZE WINNERS

1972

EDSGER DJKSTRA

Development of the ALGOL programming language

1973

DONALD WHIP

Creation of the book series “The Art of Programming.”

1997

DOUGLAS ENGELBART

Human-machine interface

1998

JIM GRAY

Fundamental Ideas in Databases

1999

FREDERICK BROOKS

Historically significant contributions to OS and software

2005 year

PETER NAUR

Creation of the ALGOL 60 programming language

2008

BARBARA LISKOV

Contribution to the fundamentals of language programming and system design

year 2009

CHARLES THACKER

Creation of Alto, the first modern PC

2010

LESLIE VALIANT

Contributions to the theory of algorithms

2011

JUDAH PEARL

Fundamental contributions to artificial intelligence

Viruses, worms and Trojans

INFORMATION FOR TEACHERS

DANGERS ON THE INTERNET

Viruses and worms are dangerous programs that can spread through email or web pages. Viruses can damage files or software stored on your computer.

Worms spread faster than viruses - directly from one computer to another.For example, an email worm can perform self-mailing to email addresses in a user's address book. Internet worms search for computers that are connected to the Internet and do not have the latest security updates.

Trojan horses (Trojans) are dangerous programs that appear harmless, such as games, but once activated can corrupt files; however, the user will not know about it.

Hackers and crackers

Hackers and crackers are people who break into the security of data systems. They can invade an unprotected computer via the Internet and take advantage of it with evilintent, as well as steal or copy files and use them in illegal activities.

The best way to protect your computer from intrusion is to use a firewall and regularly update your operating system.

Spam on the Internet

Bulk sending of unsolicited email messages is known as spam. It overloads email systems and can block mailboxes. Senders sometimes use email worms as a means of sending spam.

Five rules for using email:

1. Never open suspicious messages or email attachments from strangers. Instead, delete them immediately by selecting the command from the messages menu.

2. Never respond to spam.

3. Use your ISP's spam filter or email program.

4. Create a new or use a family email address for Internet inquiries.

5. Never forward chain letters. Instead, remove them immediately.

Additional rules

1. Close questionable pop-ups

Pop-ups are small windows with content that entices you to click on a link. When such a window is displayed, the safest way to close it is to click the X icon. It is impossible to know for sure what action will follow after clicking the No button.

2. Beware of scams

It's easy to hide your identity on the Internet. Never give out personal information online except to people you trust. When asking for personal information on a website, always review the Terms of Use or Privacy Policy to ensure that the website operator provides information about the purposes for which the information will be used and shared with others.

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"John von Neumann"

John von Neumann (1903 – 1957) - Hungarian-American mathematician. He is best known as the forefather of modern computer architecture.

He could go to bed with an unsolved problem, and wake up at three in the morning with a ready answer. After which he went to the phone and called his employees. Therefore, one of Neumann's requirements for his employees was the willingness to be woken up in the middle of the night.

Neumann had almost perfect memory. After many years he could retell the pages of what he had read

books, immediately translating the text into English or German.

When Neumann spoke at the board, he very quickly covered its entire surface with various formulas, and then very quickly erased everything, so that not everyone had time to understand the course of his reasoning.

While traveling in a car, Neumann could get so carried away behind the wheel by solving some problem that he lost orientation in space and needed clarification.

Claude Ellwood Shannon (1916 - 2001) - American engineer and mathematician. He is the founder of information theory, which has found application in modern high-tech communication systems.

Shannon was one of the first to suggest that machines could play games and teach themselves. In 1950, he made a mechanical, remote-controlled electronic mouse named Theseus, which learned to find its way out of a maze.

Shannon was very interested in juggling. In retirement, he built several juggling machines and even created a general theory of juggling, which, however, did not help him break his personal record - juggling four balls.

Donald Erwin Knuth (1938) - American scientist. Author of a world-famous series of books dedicated to basic algorithms.

As a senior at Milwaukee Lutheran High School, he worried that low grades in math would prevent him from getting into college, but it was a baffling concern since he graduated with the highest rate of all time, 97.5 percent.

At the institute, when working with a computer for the first time, Knut became very excited about the new IBM 650 machine, because of which he missed a date with his future wife because he was too carried away.

Bill Gates (1955) is the chairman and chief software architect of Microsoft Corporation.

Gates was expelled from Harvard University for academic failure. Many years later, the Harvard administration recognized him as a graduate and issued him a diploma.

Gates wrote his first program, which helped effectively plan study hours, while still in school. He used the program to enroll in a class with the cutest girls.

Gates loves cars, motorboats and playing poker.

Gates is passionate about work to the point of mania; his passion for competition attracts him more than money.

He never ate at home because he didn't want to waste time cooking.

As a child, Bill loved to ride on swings. If now he has to think, he starts skating.

At the age of 13, Bill Gates hacked his school computer and gained access to classified information. Instead of punishment, the Seattle computer center hired Gates to test its programs.

Bill Gates received his first large fee at the age of 15, for a program for regulating traffic. The fee was 20 thousand dollars.

He spent about thirty billion dollars of his money on charity.

His parents were frightened by Gates' craving for computers and even forbade him to go near this “infernal machine.”

Bill Gates became a billionaire at the age of 31. If it were a country, it would be the thirty-seventh richest country in the world.

While still in school, Bill Gates and his friend Paul Allen began creating computer programs. Subsequently, after reading the biography of Napoleon, based on one of these programs, Bill created the game “Risk”, the goal of which was world domination.

He is married and has three children. He forbids his children to play the Microsoft console - Xbox 360.

It has been estimated that Bill earns $250 per second, which is $21.6 million per day, or $7.8 billion per year. If he gives every person on Earth fifteen dollars, he will have another 5 million left. And if he lost one dollar every time Windows crashed, his wealth would be zero in three years.


Sir Timothy John Berners-Lee (1955) - British scientist, inventor of URI, URL, HTTP, HTML, inventor of the World Wide Web.

Once, Tim and his friend were caught carrying out a hacker attack, for which they were deprived of the right to use all university computers. Tim could not accept being separated from the device for which he had a burning passion, and the guy built his own PC from an old TV, a character generator chip, a microprocessor bought for two stipends, and a calculator found in a trash heap.

At King's College at Oxford University, Tim had a sad incident: he was deprived of access to the nuclear physics laboratory computer for playing games that had nothing to do with science at odd hours.

Tim and his wife Nancy Carlson hate it when people poke their noses into their family affairs. They are encouraged to contact a lawyer for detailed information about their family life.

Tim talks very quickly and it is absolutely impossible to keep up with his thoughts. When he lived in Geneva, his Swiss colleagues began to address him exclusively in French in order to slightly slow down the pace of conversation.

One day he was giving a lecture in front of a huge audience, and suddenly problems arose with the computer. Tim dealt with it and said: “Would I be standing here in front of you if everything was already working as it should?”

After the Americans simplified the surname of Tim Cailliago's right-hand man to Kayo, statements began to appear on various sources that the web was created by the Chinese Li and the Japanese Kayo.

He opposes the commercialization of the World Wide Web. In one of his interviews, Berners-Lee admitted that he “suffers almost physically from the overwhelming garbage on the Internet.”

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